Guild Wars 2 Living World Behind the Voice: Sam Riegel
NOTICE This interview was filmed in April 2018. Comments herein do not reflect character development from Season 4, Episode 4, “A Star to Guide Us” DIRECTOR: Here we go. There are sewer grates into the fortress. Maybe we can get through one. (YELLS) I’m Sam Riegel and I’m the voice of Braham and lots of other voices in the game. I like Braham because he likes messing stuff up and breaking things, and he has sort of like a primal rage to him. So, I dig that about him. Just, every once in a while you just want to punch a wall or something. And you know we all feel like that from time to time. Something that I think I know about Braham that nobody else knows? Well he has a third nipple. Um, that’s all I’ll say about that. AS BRAHAM: Oh thank the spirits, they’re just regular dead people. I mean–you know what I mean. (LAUGHTER) DIRECTOR: Keeper B I get very grumpy in the morning. Braham seems to be grumpy all day. So I guess we kind of share some grumpiness together. My advice to Braham would be, lighten up, dude. We’re all in this crazy thing together. So why not just chillax and throw one back, and (LAUGHS) just relax every once in a while. Everything’s not so serious. AS BRAHAM: Wish we could just go ahead and storm the castle. All this waiting is (SIGHS) had on the nerves. I think the most emotional, interesting that stuff we’ve done with him is the stuff we’ve done with his mother, with Eir. That was really challenging too, because it’s not like I’m acting with the person who plays the mom, Eir. And so it’s tough to really envision how that scene is going to play out once it’s all cut together. But you know, we did a lot of takes and I think we got some good stuff out of it. Braham is a memorable, cool character to play because he’s not just one note. He has lots of depth and he can be emotional sometimes, and mean sometimes, and also kind of funny and dumb. You know, he’s a well-rounded character. It’s more fun the play characters that aren’t just one-note characters. So, Braham’s pretty cool. AS BRAHAM: That’s what I thought. Can’t die. Everything can die. Only question is how. With everything that Braham has gone through over the last bit in the game– I don’t know quite how long it plays out in game time– but it’s been interesting to explore different facets of his character, and sorrow and sadness and regret and that kind of stuff. Just as an actor it’s been more of a challenge to find these new parts of him in these kinds of scenes that we just haven’t played with him before. It’s been exciting to see that every time we get a new script and check it out, and like, “ooh this is, this is new and interesting.” AS BRAHAM: I can still hear Joko’s bones crunching, Mmm. (LAUGHTER) DIRECTOR: Nice, great.