#PotatoToBasic – PAYDAY 2 Configuracion [Aumento de FPS – SIN MODS]
PAYDAY 2 is undoubtedly the king of 4-player cooperatives games. A simple game mechanics and a variety of maps allows you to be free to play your way, in addition to an extensive support of mods. Recently, PAYDAY 2 was put free on Steam for a limited time which brought millions of new users and also many potatos to optimize. This time, I will bring you how to carry PAYDAY 2
to the minimum, to play the maximum, So forget details and ridiculous things like Dynamic Lights or Shadows. I’m Tak_Riuto, and this is… Once inside the game, we will go to Settings, and look for “Gameplay”, Will unmark The first 2 boxes, those 2 boxes consume a lot of CPU. Then we go to “Video” where we will have to bring the quality of the Effects to 0%, The rest we will see in “Advanced Settings” where we can choose how high we want the quality of the texture, I recommend putting everything in low, FPS limit to the maximum That your monitor allows (In my case, 60) and
Buffer reading either in 1024 or 2048 Neither more nor less. Now I will show you what the game looks like in
the different graphic configurations For an advanced configuration you will have to download my Renderer Plus, cut it, they will paste it into the data folder of PAYDAY 2, to get to it press “Windows + R”, And write “Appdata”, enter “Local” and look for “PAYDAY 2” and paste the Renderer, they give you to replace And then simply edit it. You can use the editor of your choice, I will use VS Code because I like it. This file is divided into 2 parts, the first one is D3D_Device here you will find data Of your graphics card that are not relevant, let’s focus on the lines that matter to us Which are the Resolution, here you can choose a customized resolution of your preference But the minimum that supports the game is 512×384,
So do not put values lower than that. The line below defines whether to play in window or not, changes from True to False. The refresh_rate is the frequency of your monitor, and the aspect_ratio is nothing more than the split The width of the monitor between the high, in my case 640/400 The bottom is where magic happens, we are going to modify all these variables to That the game goes lower than it can, all that has a number, vary between 0, 1, 2 or 4. All that say Low, or Very Low can change by the 5 on the screen, those that Say False can change between True or False. And all those that are in Disabled, can put in Enabled. Leave the configuration like this if you want the best performance with a graphic More or less decent. We keep, we close and we go to properties, we mark “Only reading”, we apply, we close all and we are going to show you how the Renderer Plus looks. The above configuration is responsible for deactivating effects and dynamic lights without affecting dramatically the graphic, but if they want to go further, then open the file again and seek In the editable lines all values that say “Low” or “Very Low” and change them To “Very_Low”, this will change the textures to Lod BIAS, or Textures 0, sending the graphics to the fuck. Be sure to edit everything, save the file, if you are using VS Code to over-write, They close, they go to properties and they mark “Only Reading” and they execute the game, this is how look PAYDAY 2 in Lod BIAS Finally a configuration that can raise the FPS without sacrificing the entire graph. We go to “Program Files”, “Steam”, “Steamapps”, “Common”, “PAYDAY 2” and edit The context.xml file, once open we will look for the following variables, the first one is multithreaded, Which will be set to “True”, you can change it to “False” and try, this can improve the FPS on certain CPUs, so try. The second variable is nls_lookup size, this value varies between 8 and 128, try again Since it varies according to your GPU, we save and again to Properties, Read Only and we close everything. This is all the optimization tutorial of PAYDAY 2 without MODS, and later on I’ll do a tutorial with Mods, here Tak_Riuto, see you next time, chau!