What’s new in Day 4 of Spring Break 2017? [PAYDAY 2]
What’s new in Day 4 of Spring Break 2017? This time around, a brand new game mode has been introduced to PAYDAY 2! Crime Spree! There’s a lot to digest here! However, I’ll do my best to explain it all quickly and simply! If your are over level 60, you will find a button on the Crime.net screen called ‘Start Crime Spree’. This will create a ‘Crime Spree Lobby’, starting you at a level 0 spree. Other players can join your game through friends, invites or using the “Crime Spree’ filter on Crime.net. You’ll get three different maps to choose from that are single days from various heists in the game. You’ll choose one of these levels to play. If you don’t like the selection of jobs, you can spend 6 Continental Coins to refresh the list, giving you three new options. Once you start the heist, you’ll be greeted by a slightly different loadout screen with a new window called: ‘Gage Boosts’. Every player in the lobby can buy a maximum of one boost and the effect from it will be applied to the whole team. This can be things such as a health or armour boosts for loud; Or faster lockpicking and pager answering for stealth. These boosts cost EIGHTEEN Continental Coins each however, so think twice before throwing away coins on something that may not affect the outcome of the job! Once the start heist starts, it’ll feel like ‘Overkill’ difficulty at first because well… it is! Your goals are slightly different than normal though… Instead of trying to secure as much loot as you can for the biggest PAYDAY… you’re better off simply completing the heist as fast as possible and not bothering any nonessential bags! This is because you aren’t paid per bag during ‘Crime Spree’ but rather for the amount of heists completed and what heists they are! So, you’ll want to get through the heist as fast as you can! Upon completion, you’ll see that you’ve earned a few rewards: Experience, Money, Continental Coins and Card Drops! You’ll also increase your spree level! (That’s the yellow number in the top right.) At this point, you’ll be given three more maps to choose from and so on and so forth. Every heist has its own Crime Spree level based on how long and difficult the heist tends to be. Here’s the catch: Every 10th spree level, you’ll be required to add a ‘Difficulty Modifier’ to continue your spree. These can range from small things like making Cloakers drop smoke bombs when they down a player; to HUGE changes like adding two extra Bulldozers that are allowed to be present in the map, making all FBI units become Heavy SWAT, and increasing the health and damage output of all police! At certain intervals (The numbers are a bit weird…), you’ll also had to add modifiers for stealth heists. Things such like reducing the amount of pagers you can answer or civilians you can kill before the alarm sounds. The gist of all of this is: The bigger your Crime Spree number, the MORE difficult the spree becomes! As far as I’m aware, there is no upper limit on how high your Crime Spree level can get, meaning you can keep linking jobs together over and over theoretically indefinitely! It’s entirely up to how skilled you and your crew are and how far you’re willing to push it! Of course, this isn’t difficulty just for the sake of difficulty; The higher your spree level, the more and better rewards you get upon heist completion. Once you’re satisfied with your Crime Spree, you can cash out and claim all your rewards! You’ll get yourself a boatload of experience, cash, Continental Coins and Card Drops! If you feel like taking a break without ending your spree, you can suspend it from the lobby screen and pick back up where you left off later on. BE CAUTIOUS THOUGH! If at any point you fail a heist, disconnect or even crash, you’ll break the Crime Spree chain! The only way to resume your progress, is to pay out more Continental Coins; Which can be quite costly depending on how high your spree level was. After you’ve ended a Crime Spree, you can start a new one from the Crime.net screen again. You can start back from 0 and make the climb or make things more difficult off the bat by beginning at level 20, 40 OR whatever the highest level you’ve ever hit was! Finally, if you are playing in a lobby with a host who’s a much lower level crime spree level than you are, you WON’T increase your level until the two of you are on par again. Conversely, if the host has a much higher spree level than you, you’ll earn MORE points to your level’s progress than average until the two of you balance out. HUGHHWOOOHH~!! So, that was a LOT to take in!; I know! And considering this gamemode just came out today, I may have misinterpreted some of this gamemode’s content. Not to mention, there are some bugs that need to be squashed. However, the best way to understand it all, is to just play Crime Spree for yourself! Here’s my advice: If you intend to go for a long Crime Spree, I’d recommend disabling ALL of your mods! You’ll want to minimise the chance of your game crashing as much as possible to avoid the possibility of losing your progress and having to shell out Continental Coins to pick back up where you left off. All in all, this gamemode is absolutely FANTASTIC! The overarching progression makes every heist feel like it matters more! And getting that huge PAYDAY at the end of it all is incredibly satisfying! As for other content, we now have custom skins for armour! Similar to weapon skins, they can be unboxed in dropped safes. However, they can also be earned through Crime Spree although I’ve yet to see this for myself. These skins can all be previewed in the equipped armour screen. I’m personally a HUGE fan of the SWAT armour! Great stuff all around! Although dodge players might be feeling a little bit left out… Next up, we have a feature from the first game finally making a return! That would be colour filters! Up until this point, I’ve been using a mod (Gradient Filter Changer) that readded this feature! However, I no longer need to! There are many to choose from, including some new ones that weren’t in the original game! If you’re wondering about ‘Mad Planet’, it’s a pretty hilarious nod to ‘Mad World’! I’ll be sticking with BHD, the same colour filter as I was using before. Beyond that, was yet ANOTHER change for ‘Body Expertise’! The skill no longer affects Bulldozers, meaning you’ll need to smash their faceplate and go for headshots to kill them effectively even with this skill! Not only that, but crossbow weapons have been classified as ‘Single Fire’, meaning they can no longer reap the benefits of ‘Body Expertise’! This is an interesting change and may shake up the ‘One Down’ meta just a bit! There has been some backlash, so it rings to be seen how this will play out! And finally, we have a ‘Mega Rust’ mask for that Rust main out there! It’s earned by reaching a spree level of 250 in Crime Spree! That’ll be everything! This day is ABSOLUTELY excellent all around! Crime Spree is a very fun gamemode especially for higher level players who want to still have a feeling of progression! See you all tomorrow for some more paper craft (and presumably bug fixes)! Thanks for watching and take it easy!